Property-Base animation
What's property-based animation (aka RxAnimation) and how to trigger it
This kind of animation is the first introduced in ReactorUI for Xamarin Forms library and essentially means animating properties between component states.
.NET MAUI already contains a set of useful functions that let you move properties of controls over time according to a tween function. You can still use standard animation functions in MauiReactor, just get a reference to the control as explained here.
In the most simple scenarios, enabling animations in MauiReactor is as simple as calling the function WithAnimation()
over the component you want to animate.
Let's create an example to illustrate the overall process. Consider a page that contains a frame and an image inside it that is initially hidden. When the user taps the image we want to gradually show it and scale it to full screen.
This is the initial code of the sample:
Running the application you should see something like this:
Now let's add WithAnimation()
to image component:
By default WithAnimation()
enables any pending animation applied to the component before it: in the above sample Opacity()
and Scale()
by default add a tween animation each for the respective properties.
Try experimenting with modifying the position of the call to WithAnimation() or passing a custom duration (600ms is the default value) or easing function (Linear is the default).
Many other properties are animatable by default but you can create custom animation with more complex algorithms for other properties or combinations of properties.
This kind of animation in MauiReactor is inspired by the SwiftUI animation system, so you can even take a look at its documentation to discover other powerful ways of animating between states.
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